By Aakash Jain ’14, Alec Vick ’15 & Brett Mejia ’13 THE ROUNDUP
By Michael Ahearne ’14 THE ROUNDUP I pull my finger back on the screen, take aim and fire. I watch as my little bird flies across the screen hurling towards a group of pigs, surrounded by a wooden structure. This game is “Angry Birds.” This is just one of the hundreds of thousands of [...]
By Brett A. Mejia ’13
Stumbleupon, iPhones, television, video games—these are all forms of distraction from doing the day’s drudgery.
Distractions are what cause students to stay up late at night completing unfinished homework.
By Jackson Santy ’13
By now we’ve all heard the popular Apple slogan “there’s an app for that,” and this undoubtedly has some truth to it.
In the peak of the digital age, according to Nielsen research firm, approximately 44 percent of Americans now own smartphones, compared to only 18 percent two years ago, and with all these smartphones comes a myriad of apps.